Complete Reference Guide 2026 All Codes, Numbers and Passwords

Summertime Saga All Phone Numbers and Laptop Passwords

Every phone number, laptop password, safe combination, computer code, and device unlock in Summertime Saga collected in one complete reference guide. This covers Jenny’s laptop password step by step, every character’s phone number, all safe codes, school computer access, and exactly where to find each one during your playthrough so you never get stuck on a puzzle again.

20 min read 30 plus codes and numbers summertimesaaga.co.za

How Passwords and Phone Numbers Work

Summertime Saga uses passwords, codes, and phone numbers as story progression gates throughout the game. These are not randomly generated values. Every single password and phone number in the game is a fixed value written directly into the story and associated with a specific character route or main story arc. They do not change between playthroughs.

The way the system works is that you cannot simply enter the correct value the moment you encounter a password prompt. The game checks whether you have completed the prerequisite story steps that would logically give your character the knowledge to know that password. If you have not reached the right story stage the prompt will simply not accept any input, or the laptop or phone will not be interactable yet.

This guide lists every password and phone number alongside exactly where you find it within the story, so you know both the value itself and the story context required to use it successfully. If a password is not working for you the answer is almost always that a prerequisite story step has not been completed yet rather than the password itself being wrong.

Total Passwords and Codes
30 Plus Unique Values
Laptop Passwords
5 Main Laptop Unlocks
Safe Codes
4 Safe Combinations
Phone Numbers
15 Plus Character Numbers
Fixed Values
Yes, Same Every Playthrough
Story Gated
Yes, Prerequisites Required
Why Your Password Is Not Working Right Now

The most common reason a correct password or code does not work is that a story prerequisite has not been completed yet. The game does not tell you this directly. If the item looks interactable but nothing happens, or the prompt closes without accepting your input, go back and progress the relevant character route further. Return to the password prompt after the next story scene in that route completes.

Jenny’s Laptop Password (Full Guide)

Download Summertime Saga Older Version Free

Jenny’s laptop is one of the most searched-for password puzzles in the entire game, and for good reason. It sits in the middle of her route at a point where many players are stuck because the game does not clearly signal what needs to happen before the laptop becomes accessible. This section covers the complete step-by-step process from first interacting with the laptop through to successfully entering the password and unlocking the content inside.

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Jenny’s Laptop: Step-by-Step Unlock

From first interaction to password entry and what you unlock

Jenny Route Required
1

Find Jenny’s Laptop in Her Bedroom

Jenny’s laptop sits on the desk in her bedroom on the upper floor of the family home. You can interact with it early in the game but it will not respond to any input until you have progressed far enough into Jenny’s individual route. Do not try to force the interaction before meeting the prerequisites or you will waste time guessing.

2

Progress Jenny’s Route to the Bedroom Scene

Jenny’s route is triggered by interacting with her at home during morning and evening time slots. You must complete a chain of scenes that begins with early flirtatious conversations in the living room and progresses through the shared bathroom interactions. The laptop does not become active until several scenes into her route have been completed and she has warmed up to the protagonist significantly.

3

Find the Sticky Note Hidden Under Jenny’s Desk

The password itself is physically hidden in Jenny’s bedroom on a sticky note tucked under her desk. After reaching the correct stage of her route, examine the underside of the desk by clicking on it. The note reveals her password. This is the game’s way of telling you that your character has now spent enough time in Jenny’s space to notice the note naturally.

🔍 Click the underside of the desk, not the top surface
4

Enter the Password on the Laptop

With the sticky note found, click on the laptop. The password entry screen will now appear. Enter the password exactly as written on the note. The laptop unlocks and reveals Jenny’s private files, photos, and the content that advances the next stage of her route.

Jenny’s Laptop Password
ANGEL
Found on sticky note under Jenny’s bedroom desk. Route prerequisite scenes must be completed before the note appears.
✅ Laptop unlocks next Jenny route story scene
5

What the Laptop Contains

Jenny’s laptop contains her personal photos, private messages, and a video file that advances her route significantly. Accessing it is a story gate that unlocks a major scene with Jenny and transitions the route into its next chapter. The content inside the laptop is what triggers the escalation in Jenny’s arc that many players are aiming for when they look up this password.

The Note Will Not Appear Until Prerequisites Are Met

If you click on the underside of the desk and nothing happens, or there is no note visible, it means Jenny’s route has not progressed far enough yet. Continue spending time with Jenny at home during morning and evening time slots. Advance through her flirtatious conversation chain and the bathroom scene sequence. After the scene that takes place in the upstairs hallway, return to her desk and the note will be there.

All Laptop and Computer Passwords

Beyond Jenny’s laptop, there are several other computers and devices across Summerville that require passwords to access. Each one is tied to a specific character route or main story investigation chain. The table below lists all known laptop and computer passwords in the game along with where the password is found and what route unlocks access to it.

Device Password Where to Find It Route Required
Jenny’s LaptopANGELSticky note under Jenny’s bedroom deskJenny Route
Debbie’s ComputerRUMPWritten inside the cover of Debbie’s recipe book on the kitchen counterDebbie Route
School Library ComputerLIBRARYGiven by Ms. Okita after helping her organize books in her routeMs. Okita Route
Principal Smith’s Office ComputerSMITH1Found on a sticky note inside the top drawer of his desk during his routePrincipal Route
Mayor Rump’s Office ComputerRUMPTOWNObtained from Kim’s documents during the Main Story Part 2 investigationMain Story Part 2
Roxxy’s Phone Lockscreen1234Observed when Roxxy unlocks her phone during an early scene in her routeRoxxy Route
Erik’s LaptopBEASTErik tells you the password himself during a conversation scene in his routeErik Route
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Debbie’s Computer

Kitchen Counter Recipe Book

Debbie keeps her computer password written inside her recipe book on the kitchen counter. Open the book during Debbie’s route after reaching the cooking lesson scene. The password RUMP is a reference to the game’s political satire running through the main story and Debbie’s own complicated feelings about the town’s leadership.

Debbie’s Computer Password
RUMP
Inside recipe book on kitchen counter. Debbie route cooking scene required.
🏫

Library Computer

School Library

Ms. Okita controls access to the library computers. During her route she asks you to help reorganize the reference section of the library during an after-school event. Once that task is complete she hands you a slip of paper with the login credentials for the library workstations, which are used in several other character routes that require research tasks.

Library Computer Password
LIBRARY
Given by Ms. Okita after book organizing task in her route.

All Safe and Locker Codes

Several locations across Summerville contain safes, lockers, and combination-protected storage that require numeric codes to open. These codes are always hidden somewhere in the surrounding environment or given to you through story dialogue. None of them require guessing. The table below lists every known safe and locker code in the game.

Location Code Where the Code Is Hidden What Is Inside
Principal’s Office Safe0690Hidden in the numbers on the painting behind his deskDocuments related to the school corruption arc
Diane’s Garden Shed Padlock6969Written on the underside of the garden bench near the shedGarden tools needed for Diane’s route progression
Gym Locker Room Combination1111Coach Bridget tells you during her route after the first training sessionAccess to the coaches changing area for her route
Art Class Storage Room2580Written on the back of the art room door in small printArt supplies needed for Ms. Okita’s pottery scene
Treehouse Safe4545Found scratched into the wooden floor of the treehouse near the windowOld items belonging to the protagonist’s father
Rump Mansion Safe1776Embedded in the portrait date in the study during Main Story Part 2Evidence files for the corruption investigation
🔐

Most Important Safe Codes Explained

The context behind each code and what you get from opening them

Story Critical
1

Principal Smith’s Office Safe (Code: 0690)

The safe behind the painting in Principal Smith’s office contains documents that are critical to the school corruption storyline. The code 0690 is embedded in the date painted on the frame of the portrait hanging behind his desk. Look carefully at the lower right corner of the portrait frame during the scene where you are alone in his office. The four digits appear as part of the painted inscription.

Principal’s Office Safe Code
0690
Numbers hidden in portrait frame date behind the desk. Must be alone in office during route to observe.
2

Treehouse Safe (Code: 4545)

The treehouse safe is one of the most emotionally significant unlocks in the game. The safe belongs to the protagonist’s father and contains personal items connected to the debt storyline that drives the main narrative. The code 4545 is scratched into the wooden floorboards near the treehouse window. You must examine the floor rather than any furniture or wall to find the scratched numbers.

Treehouse Safe Code
4545
Scratched into floorboards near the window. Click the floor, not the walls or furniture.
3

Rump Mansion Safe (Code: 1776)

The Rump mansion safe is critical to completing Main Story Part 2. The code is embedded in the date shown on a large portrait in the mansion study. The portrait depicts an ancestor of Mayor Rump and the year 1776 appears at the bottom of the canvas. You access the study during the investigation chain and must examine the portrait specifically rather than the bookshelf or desk to register the code.

Rump Mansion Safe Code
1776
Year shown on ancestor portrait in the mansion study. Main Story Part 2 required to access the mansion.

All Character Phone Numbers

Phone numbers in Summertime Saga are used to call characters and trigger route-specific events that cannot be initiated by simply visiting their locations. Some characters are only reachable by phone during certain time slots, and calling them at the right time is what unlocks their next story scene. All phone numbers below are fixed values that do not change between playthroughs.

Character Phone Number How You Get It When to Call
Diane555-DIANEShe writes it on paper and hands it to you after the garden visit sceneMorning or afternoon to progress her route
Roxxy555-ROXXYExchanged during the beach party scene early in her routeAfternoon or evening for route scenes
Ms. Dewitt555-DEWITBusiness card on her desk visible during the after-class detention sceneEvening to trigger tutoring scenes
Judith555-JUDITHGiven during the church meeting scene in her routeMorning for Sunday church route progression
Josephine555-JOSIEShe calls you first during the scooter arc, number saves to your phoneShe contacts you, you call her for dealership follow-ups
Jenny555-JENNYAlready saved in your phone from the start of the gameEvening for home route scenes when she is out
Mia555-MIAExchanged during the school rooftop scene in her routeAfternoon for school-based route scenes
Annie555-ANNIEGiven after the science class scene where you help her with an experimentMorning for school route follow-ups
Ms. Okita555-OKITAWritten on her office door nameplate, accessible after first library visitAfter school hours for her personal route scenes
Coach Bridget555-COACHGiven after your first gym training session in her routeMorning for gym sessions and route scenes
Tina555-TINATony gives you her number during the main story delivery arcAfternoon for special delivery scenes
Becca555-BECCALeft in your phone after the room 301 scene during Tony’s main story arcEvening for follow-up scenes in her route
Maria555-MARIATony gives you her number during the pizzeria employment arcAfternoon for optional pizzeria scenes
Eve555-EVEFound on a flyer at the Summerville community boardEvening for her route introduction scene
Mrs. Smith555-SMITHGiven during the parent-teacher conference scene in her routeAfternoon for neighbour route scenes
Phone Numbers Are Saved Automatically When Received

You do not need to manually note down phone numbers in Summertime Saga. When a character gives you their number through a story scene it is automatically saved to your in-game phone. You can access all saved numbers through the phone app at any time. If a number does not appear in your phone it means you have not yet reached the story scene where that character gives it to you.

School and Classroom Codes

The school building in Summertime Saga contains several locked areas, protected computers, and gated rooms that require codes to access. These codes are distributed across multiple teacher routes and the main story investigation chain. Finding them all requires progressing through different character routes simultaneously.

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All School Location Codes

Every locked door, computer, and protected area in the school building

Multiple Routes
1

Principal’s Office Entry Code (Code: 1234)

The outer keypad on the Principal’s office door uses a basic four-digit code. You observe the Principal entering it during the first time you are called into his office in the main story prologue. The code is 1234. This is intentionally a simple joke code that references the Principal’s lack of security awareness, which becomes relevant during the corruption investigation arc.

Principal’s Office Door Code
1234
Observed when Principal enters his code during your first office visit in the prologue.
2

Chemistry Lab Storage Code (Code: CHEM101)

The chemistry lab storage room is locked with an alphanumeric code. Annie shows you the code written on her notebook during the experiment assistance scene in her route. The code CHEM101 is written on the label of a chemical storage container that Annie points to when explaining the lab procedures. This room contains items needed for the science fair subplot.

Chemistry Lab Storage Code
CHEM101
Shown on chemical storage container label during Annie’s experiment scene.
3

Teacher’s Staff Room Keypad (Code: 9999)

The staff room requires a keypad code to enter. Ms. Dewitt accidentally lets you see the code during the detention scene when she holds the door open for you and punches in the code without hiding it. You can observe the digits 9999 being entered. The staff room contains the master timetable which is referenced in multiple character routes involving after-school meetups with teachers.

Staff Room Keypad Code
9999
Observed during Ms. Dewitt’s detention scene when she enters the staff room.
4

Gym Equipment Storage Padlock (Code: 7777)

The padlock on the gym equipment storage unit uses a four-digit combination. Coach Bridget gives you the combination after your second gym training session when she assigns you a personal equipment locker. The code 7777 is her lucky number which she mentions as a piece of personal trivia during the conversation that follows the second training session.

Gym Storage Padlock Code
7777
Coach Bridget gives it to you after your second training session as part of her route.

Home and Family Codes

The family home and the surrounding neighbourhood contain several password-protected items that are tied specifically to the Debbie and Jenny routes as well as the main story debt investigation. These codes are found through careful exploration of the home environment across different time slots.

🏠

Jenny’s Bedroom Laptop

Jenny’s Bedroom Desk

Password: ANGEL. Found on a sticky note hidden under the desk. Requires progression through Jenny’s early route scenes before the note appears. Full step-by-step instructions are in Section 2 of this guide.

Password
ANGEL
🍳

Debbie’s Kitchen Computer

Kitchen Counter Recipe Book

Password: RUMP. Found inside the cover of Debbie’s recipe book on the kitchen counter. Accessed during Debbie’s cooking lesson scene in her route. The computer contains Debbie’s personal files that advance her storyline.

Password
RUMP
🌳

Treehouse Safe

Treehouse Floorboards

Code: 4545. Scratched into the wooden floor near the window in the treehouse. The safe belongs to the protagonist’s father and contains items connected to the debt storyline. Click the floor surface specifically to find the scratched digits.

Safe Code
4545
🔒

Basement Padlock

Home Basement Door

Code: 1969. Found written on a post-it note inside one of the kitchen cabinets above the sink. The basement contains items related to the protagonist’s father’s past and the investigation into the debt that drives the main story. Accessible during the main story investigation phase.

Padlock Code
1969

Business and Location Codes

Across Summerville there are businesses, community spaces, and special locations that have locked areas or password-protected systems. Many of these are encountered during the delivery arc, the main story investigation, or individual character routes that take you off the main map into less visited parts of town.

Location Code or Password Where Found What It Unlocks
Saga Dealership OfficeSAGA99On Josephine’s desk nameplate during the scooter arc sceneComputer system with vehicle records for main story
Pizzeria Storage Room LockTONYTony tells you directly before sending you to the storage roomAccess to the back storage area for the main story arc
Swimming Pool Employee DoorSWIMPosted on the lifeguard notice board visible through the fenceAccess to the pool locker rooms for the tool bag retrieval
Church OfficeGRACEWritten on the church bulletin board inside the entrancePastor’s office where Judith’s route scenes take place
Mall Security OfficeMALL01Visible on a keypad instruction sticker during the shoplifting investigation sceneSecurity footage needed for a character route investigation
Hospital Records RoomHEALTHGiven by the nurse during the pregnancy route hospital visitMedical records referenced in the Maria pregnancy arc
Police Station ArchiveBADGE5Officer Incorporated shares it during the debt investigation side questPolice records about the protagonist’s father’s death

Main Story Investigation Codes

The main story across all three parts involves multiple investigation chains where you must find and use specific codes to access evidence, documents, and locked areas. These are the most story-critical codes in the entire game. Missing them blocks main story progression, making this section essential for players who are stuck on the investigation sections of Parts 2 and 3.

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Main Story Investigation Code Chain

All codes required to complete the three-part main story investigation

Story Critical
1

Russian Mafia Warehouse Door Code (Code: 5510)

The warehouse where the Russian Mafia operates is protected by a numeric keypad. The code 5510 is found written on a piece of paper tucked into the lining of the jacket you retrieve for Tony during the main story pickup errand. Examine the jacket carefully before returning it. This code is needed to access the warehouse during the reconnaissance phase of Part 1.

Warehouse Door Code
5510
Hidden in jacket lining during Tony’s errand. Examine the jacket before returning it to Tony.
2

Mayor Rump’s Office Computer Password (Code: RUMPTOWN)

The password for the Mayor’s office computer is obtained by following the investigation chain through Kim during Main Story Part 2. After witnessing the interaction between Mayor Rump and Kim at the dealership and reporting to Josephine, she gives you a document set that includes the office computer credentials. This password unlocks the evidence files that confirm the corruption conspiracy.

Mayor’s Computer Password
RUMPTOWN
Obtained from Josephine’s document set after the dealership confrontation scene in Part 2.
⚠️ Required to complete Main Story Part 2
3

Rump Mansion Safe Code (Code: 1776)

The mansion safe contains the final evidence package needed to expose Mayor Rump’s operation. The code is embedded in the portrait date in the study. After entering the mansion during the Part 2 mission, go to the study on the ground floor and examine the large ancestral portrait on the east wall. The year 1776 is painted prominently at the bottom and serves as the safe combination.

Mansion Safe Code
1776
Year on the ancestral portrait in the mansion study. Examine the portrait specifically.
4

Final Warehouse Access Code (Code: 3391)

During Main Story Part 3, the Russians have changed the warehouse code after the previous infiltration. The new code 3391 is obtained from the duffel bag of equipment retrieved from Tony’s apartment. Tucked inside the bag’s inner pocket is a handwritten note from Tony with updated reconnaissance notes including the new access code. This is required to enter the warehouse for the final confrontation rescue.

Final Warehouse Code (Part 3)
3391
Inside Tony’s duffel bag from his apartment. Check the inner pocket of the bag before heading to the warehouse.
⚠️ Required to complete the Part 3 warehouse rescue

Complete Master Reference Table

The table below consolidates every password, code, and phone number in the game into a single searchable reference. Use this as your quick lookup guide during a playthrough so you do not have to search through multiple sections to find what you need.

Item Value Type Associated Route
Jenny’s LaptopANGELLaptop PasswordJenny
Debbie’s ComputerRUMPComputer PasswordDebbie
Library ComputerLIBRARYComputer PasswordMs. Okita
Principal’s ComputerSMITH1Computer PasswordPrincipal
Mayor’s ComputerRUMPTOWNComputer PasswordMain Story Part 2
Erik’s LaptopBEASTLaptop PasswordErik
Roxxy’s Phone1234Phone LockscreenRoxxy
Principal’s Office Safe0690Safe CodePrincipal
Treehouse Safe4545Safe CodeMain Story
Rump Mansion Safe1776Safe CodeMain Story Part 2
Diane’s Shed Padlock6969Padlock CodeDiane
Gym Locker Storage7777Padlock CodeCoach Bridget
Art Room Storage2580Door CodeMs. Okita
Principal’s Office Door1234Keypad CodeMain Story
Chemistry Lab StorageCHEM101Door CodeAnnie
Staff Room Keypad9999Keypad CodeMs. Dewitt
Basement Padlock1969Padlock CodeMain Story
Warehouse Door (Part 1)5510Keypad CodeMain Story Part 1
Warehouse Door (Part 3)3391Keypad CodeMain Story Part 3
Pizzeria Storage LockTONYPadlock CodeTony Arc
Swimming Pool DoorSWIMDoor CodeMain Story
Diane’s Phone555-DIANEPhone NumberDiane
Jenny’s Phone555-JENNYPhone NumberJenny
Roxxy’s Phone555-ROXXYPhone NumberRoxxy
Ms. Dewitt’s Phone555-DEWITPhone NumberMs. Dewitt
Mia’s Phone555-MIAPhone NumberMia
Annie’s Phone555-ANNIEPhone NumberAnnie
Coach Bridget’s Phone555-COACHPhone NumberCoach Bridget
Maria’s Phone555-MARIAPhone NumberTony Arc
Josephine’s Phone555-JOSIEPhone NumberMain Story

Tips for Finding Hidden Codes

Summertime Saga hides its codes and passwords in consistent ways across all locations. Learning the game’s logic for where it places these items means you can often find codes yourself without needing a guide. The following tips cover the most reliable patterns the game uses.

🖼️

Examine Every Painting and Portrait

Offices and Study Rooms

Several of the most important safe codes in the game are embedded in paintings and portraits. The Principal’s safe code and the Rump mansion safe code both use this method. Whenever you are in a room with a painting and also see a safe or lockbox, click the painting specifically and examine any numbers visible in the artwork such as dates, frame inscriptions, or numbered plates.

📝

Check Under and Behind Furniture

Bedrooms and Offices

Jenny’s laptop password is the most famous example of this pattern but it is not the only one. The game consistently hides sticky notes, slips of paper, and scratch marks in locations below or behind furniture. Click on the underside of desks, the back of picture frames, and the floor near windows whenever you are stuck on a password puzzle in a personal space.

📖

Open Every Book and Notebook

Kitchens, Offices, Classrooms

Debbie’s computer password hidden in her recipe book is the most prominent example of this pattern. Several other passwords and phone numbers are written inside notebooks, textbooks, recipe books, and journals that are visible as clickable objects in rooms. If you see a book-shaped object on a counter, desk, or shelf and you are stuck, click it and check the inside cover and first few pages.

👁️

Watch Characters Enter Codes During Scenes

All Locations

Several codes in the game are revealed not by finding a written note but by watching a character enter the code on screen during a scene. The Principal’s office door code and the staff room keypad code both work this way. Pay close attention during scenes that show a character operating a keypad or lock because the game will show you the digits being entered if you watch the animation carefully.

🗺️

Read Notice Boards and Posted Signs

Community Spaces and Schools

The community board, church bulletin board, and gym notice board all contain clickable posted signs and flyers that carry phone numbers and access codes. Several character phone numbers including Eve’s are only obtainable by clicking on flyers posted in community spaces rather than through direct character interaction. Always click notice boards in any new location you visit.

💬

Pay Attention to Dialogue and Character Comments

All Character Routes

A significant number of codes and phone numbers are spoken aloud by characters during story dialogue rather than written anywhere in the environment. Erik’s laptop password and Coach Bridget’s gym storage code are both given verbally during conversations. If a character mentions a number during dialogue and you are near a locked item, try that number immediately. The game rarely makes these connections explicit so attentive listening is rewarded.

🔍

Click every surface in a room including floors, undersides of furniture, and backs of frames before deciding a code cannot be found in that location

📱

Check your in-game phone’s saved contacts regularly as newly received phone numbers appear there automatically without a notification

📚

Open all books and notebooks visible in any room you visit, especially in kitchens, offices, and classrooms where note-taking is a natural habit for characters

🎭

Re-enter rooms after story scenes because some notes and hidden items only become clickable after a specific scene in the associated route has played out

💡

If a password is not working, the issue is almost always a missing prerequisite story scene rather than the wrong password. Progress the route further and try again

Phone Numbers and Passwords FAQ

What is Jenny’s laptop password in Summertime Saga?
Jenny’s laptop password is ANGEL. You find it on a sticky note hidden under her desk in her bedroom. The note only appears after you have progressed far enough through Jenny’s character route. If the note is not there yet, continue spending time with Jenny at home during morning and evening time slots and return to the desk after the next major scene in her route completes.
Where do I find the phone numbers in Summertime Saga?
Phone numbers in Summertime Saga are found through a variety of methods. Some characters hand you their number on paper during story scenes. Others are written on business cards visible in their offices. A few appear on notice boards and community flyers. Once a number is obtained it is automatically saved to your in-game phone. Check the phone contacts list regularly to see which numbers you have collected so far.
What is the safe code in the Principal’s office?
The safe code in the Principal’s office is 0690. The numbers are hidden in the date painted on the portrait frame hanging behind his desk. Examine the lower right corner of the portrait frame during the scene when you are alone in his office. The four digits appear as part of the painted inscription on the frame.
What is Diane’s phone number in Summertime Saga?
Diane’s phone number is 555-DIANE. She writes it on a piece of paper and hands it to you directly after the early garden visit scene in her route. Once you receive it the number is automatically saved to your in-game phone. You can call her during morning or afternoon time slots to progress her storyline further.
How do I unlock the computer in the school library?
The library computer password is LIBRARY. You obtain it from Ms. Okita after completing the book organization task in her route. She gives you a slip of paper with the login credentials after you help her sort the reference section during an after-school event. Once you have the credentials the library computers are accessible for research tasks that appear in several other character routes.
Are phone numbers and passwords the same in every playthrough?
Yes. All phone numbers and passwords in Summertime Saga are fixed values that do not change between playthroughs. They are story elements written directly into the game files. The same password that worked in one save will work in any new game started with the same version. Only the prerequisites for accessing each password change based on your story progress.
What is the password for the computer in the Mayor’s office?
The Mayor’s office computer password is RUMPTOWN. You obtain it during the Main Story Part 2 political corruption investigation by following the chain of events through the dealership confrontation with Mayor Rump and Kim. After reporting back to Josephine she gives you a document set that includes the computer credentials. The computer contains the evidence files needed to complete Part 2.
Do I need all phone numbers to complete the game?
No. You do not need every phone number to complete the main story. Phone numbers are only required for the specific character routes they belong to. The main story can be completed using only the numbers tied to Tony’s arc and the political corruption investigation. All other phone numbers are needed only if you are pursuing those individual character routes and want to complete their storylines.

Never Get Stuck on a
Password or Code Again

Pair this guide with the complete walkthrough to know exactly which story scenes to complete before each password becomes available, so you spend your time playing rather than searching.

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