Summertime Saga Characters Guide
Every character in Summertime Saga covered in one place. This guide answers every question players search about the cast including who Mia is, where to find Lily, how to unlock Diane and Daisy, who you can romance, what Angelica’s final request involves, how to unlock Kevin, and who the shy girl, emo girl, and oldest person in the game are. Whether you are building your unlock order or trying to locate a specific character, this is the only reference you need.
All Summertime Saga Characters Routes Secrets
Summertime Saga has over 30 characters spread across every location in town, including the school, the neighbourhood, the mall, the farm, the church, the pier, and the park. Every single one of them has at least a few lines of optional dialogue, and more than 20 have full multi-scene routes that can be pursued simultaneously in a single save file with no penalty for working on several at once.
The table below gives you a one line overview of every named character covered in this guide, their location, and whether they have a full romance route. The detailed write-up for each character follows in the sections below.
| Character | Location | Role | Route Type |
|---|---|---|---|
| Mia | Mall Game Store | Shopkeeper | Romance |
| Lily | School (Hidden Area) | Student | Romance |
| June | Neighbourhood | Resident | Romance |
| Jane | School | Student | Side |
| Diane | Farm | Farmer | Romance |
| Daisy | Neighbourhood | Resident | Romance |
| Kevin | School | Student | Side |
| Kassy | School | Student | Side |
| Martinez | School | Teacher | Side |
| Angelica | Church | Sister | Romance |
| Shy Girl | School (Quiet Areas) | Student | Romance |
| Emo Girl | School | Student | Romance |
| Debbie | Home | Family Friend | Romance |
| Jenny | Home | Stepsister | Romance |
| Roxxy | School | Student | Romance |
| Miss Dewitt | School Library | Teacher | Romance |
| Mrs. Johnson | Neighbourhood | Neighbour | Post Story |
| Annie | Park / Trailer Park | Resident | Mid Story |
| Judith | Art Class | Teacher | Romance |
| Maria | Pizza Shop | Worker | Main Story |
Unlike games where choosing one character locks out another, Summertime Saga lets you advance every route simultaneously in a single save file. There is no jealousy system, no route exclusivity, and no character who disappears if you have spoken to someone else. The only thing that gates progress is stats and story prerequisites, which this guide covers character by character below.
Summertime Saga School Characters Guide
The school is the single most character dense location in Summertime Saga. More than half of the total cast is found there across the hallway, classrooms, gym, art room, library, and the outdoor areas. Several of these characters are immediately visible and easy to begin talking to, while others, including the shy girl and Lily, require specific steps to locate.
School characters are available during school hours which run from morning into the afternoon. None of them can be approached during evening hours unless a specific scene has unlocked an after school interaction. The key school characters and how they all connect are detailed across the sections below, with the school specific quest questions answered in the dedicated school section at the end of this guide.
How to Get an A Plus in Gym
Getting an A plus in gym class is tied directly to your Dexterity stat. The gym teacher, Coach Bridget, grades the protagonist based on performance in physical tasks, and those tasks become passable once Dexterity reaches a high enough threshold. The fastest way to reach this is the daily school gym exercise routine combined with training at the local gym.
🏃 Requires Dexterity level 5 or higher for the A plus gradeHow to Pass Miss Bridget
Miss Bridget is the gym teacher whose class you need to pass to progress several school storylines. Passing her class requires Dexterity to be at the correct level before her scene triggers. She does not give out hints about why you are failing, so players often get stuck here without realising the Dexterity gate is the blocker. Train at the school gym every morning and the requirement clears within about five days.
⏱ Daily gym training raises Dexterity by 1 per sessionHow to Get Principal Smith’s DNA
Principal Smith’s DNA is required during one of the school investigation scenes connected to either a character route or a science lab quest. The DNA is obtained through a specific interaction with Principal Smith during school hours, which requires the protagonist to have reached a certain point in the relevant quest chain. Visit his office during the morning after the quest trigger appears and follow the scene prompts to collect it.
⚠️ Only collectible during the specific scene window, not at any timeWho Is Mia
Mia is one of the most dialogue rich characters in the entire game and stands out as the character with the most branching conversation choices across her full route. She works at the game store inside the mall, which is accessible from early in the game once you have visited the mall for the first time during your first week exploration.
Her personality is sharp and a little sarcastic in the early stages, with a dry wit that gives her conversations a distinct feel compared to the warmer or more reserved personalities of other characters. As her route develops, the layers beneath that exterior come through in some of the more emotionally grounded scenes the game offers outside of the main story.
What makes Mia unusual as a character is that several of her dialogue options lead to genuinely different outcomes within the same scene rather than just producing slightly different versions of the same response. This means players who want to see all of her content need to save before her major conversations and explore different paths to catch everything she has to offer.
How to Start and Progress Mia’s Route
From first visit to the Charisma 5 midpoint gate
Visit the Mall and Enter the Game Store
The mall becomes accessible by visiting it on the map during your first week. Enter the game store inside and speak to Mia to trigger her introduction scene. You need Charisma at level 3 minimum before she engages with anything beyond the initial greeting, so if she seems dismissive on your first visit, spend a few days raising Charisma through daily conversations and return.
Return to the Store on Consecutive Afternoons
Mia’s route progresses through repeat afternoon visits rather than a single long conversation. Each visit unlocks a new layer of her personality, moving from her professional shopkeeper front through to her actual interests, which she keeps separate from her work persona. This slow reveal is by design and is one of the things that makes her arc feel distinct from faster to unlock characters.
The Charisma 5 Midpoint Gate
At roughly the halfway point in her route a dialogue exchange appears that requires Charisma 5 to access the correct response option. If your Charisma is below 5 at this point, the conversation will offer a weaker reply that delays the route by several days. Raise Charisma by talking to other characters daily and return once you hit level 5 to pass through this gate cleanly.
⚠️ The wrong reply here delays her route by 3 to 5 in game daysWho Is Lily and Where to Find Her
Lily is one of the most searched characters in Summertime Saga specifically because she is not immediately obvious on the map and is one of the few characters that requires deliberate searching rather than natural discovery during regular school visits.
She is a quiet, reserved student whose personality is shaped by a personal struggle that the protagonist only learns about gradually through her route scenes. Her backstory is among the more emotionally considered in the game and players who take the time to find her and progress her arc tend to rank her route as one of the more memorable ones.
Her route has several scenes that only trigger at specific times of day, which is the main reason players often feel like they cannot find her even after they know she exists. She is at school but in a quieter, less trafficked area away from the main crowd, and she only appears there during specific in game time windows.
Where to Find Lily in Summertime Saga
Location, time slots, and first contact
Go to the School During the Afternoon Not the Morning
Lily is not present in the school during the morning crowd. She tends to arrive or become visible during the afternoon slot, in quieter parts of the school that are away from the main hallway, the gym, and the art room. If you have only been visiting school during morning hours and looking in the obvious areas, that is why she has not appeared.
⏱ Afternoon time slot is the correct window to find LilyCheck the Less Trafficked School Zones
Lily is found in a specific quieter area of the school environment rather than the main areas where most characters congregate. Explore the school screen more thoroughly and look for interactive zones that are not marked by obvious character portraits. The interaction that begins her route is triggered by finding her in this location and initiating conversation rather than waiting for her to appear in the main hallway.
Return Multiple Times Before Her Route Triggers
Lily does not have a flashy introduction scene that announces her presence. Her route begins quietly, and you may need to visit her location two or three times before the scene that properly starts her storyline plays. Once it does, the subsequent scenes are easier to trigger through continued visits at the same time slot.
Who Is June and Who Is Jane
June and Jane are two separate characters who are sometimes confused by players because their names are close and both appear relatively early in the game. They are in completely different locations and have no direct connection to each other in the story.
Who Is June
NeighbourhoodJune is a neighbourhood character whose route involves the protagonist helping her with a series of small tasks and errands throughout the summer. She is one of the more approachable characters in terms of entry requirements, with no stat gate to begin her route and a warm personality that makes her early scenes feel natural rather than forced. Her storyline rewards consistency over intensity, similar to how Debbie and Jenny operate through repeated interaction rather than a single trigger event.
Who Is Jane
SchoolJane is a school character whose route touches on themes of academic pressure and ambition. She is found at school during morning hours and her storyline involves several Intelligence based dialogue checks, making her route best started after a few days of the morning study routine to build your Intelligence stat. Her personality is serious and direct compared to the more casual tone of other school characters, which gives her arc a distinct feel within the school based storylines.
A common confusion among new players is treating June and Jane as interchangeable. They are completely different people in completely different locations. June is in the neighbourhood and has no stat gate. Jane is at school and needs Intelligence progress. If you are looking for one and finding the other, you are in the wrong location.
Who Is Diane and How to Unlock Her
Diane is the farm character and one of the most important characters to unlock as early as possible in Summertime Saga, not just because of her route quality but because her farming mini game is the best passive income source in the entire early game. Players who skip Diane’s farm in the first week consistently struggle more with money than those who start it on day two.
Her personality is grounded and hard working, shaped by running a farm largely on her own, and her personal history is more complex than her practical exterior initially suggests. Her later scenes are among the most story rich in the game and include several Strength stat gated moments that give her route more physical drama than most other character arcs.
How to Unlock Diane and Start Her Route
Day two visit, gardening income, and route progression
Visit the Farm on Day Two
The farm is visible on the map from the start of the game but Diane is not interactable until you actually visit it. Go to the farm on day two of the game and speak to Diane directly. She introduces herself and mentions the possibility of helping with the garden, which begins both her storyline and the gardening mini game that generates your early income.
Start the Gardening Mini Game Immediately
As soon as Diane offers you the chance to help with the garden, accept it and plant the first round of seeds. The initial seed cost is small and pays back within three harvests after which each harvest generates between 80 and 120 dollars with minimal time investment. This removes money pressure from your first few weeks and lets you afford gym training sessions without relying on the pizza delivery job.
Progress Her Story Through Regular Farm Visits
Diane’s romance route progresses alongside the farming routine. Visit her at the farm regularly across different time slots and her personal story scenes appear between the practical farming interactions. Her mid route scenes require Strength 4, so keep up your gym training alongside the farm visits to avoid hitting a gate you did not expect.
The Shed Key Unlock
After Diane’s third story scene she gives you a shed key. This is one of the most overlooked items in the game because players assume it only opens the shed for more farming materials. In fact the shed contains crafting items that are used in two completely separate side routes elsewhere in the game, so this key has value far beyond Diane’s own storyline.
🔑 The shed key unlocks content useful in two other character routesWho Is Daisy and How to Unlock Her
Daisy is a neighbourhood character with a cheerful and outgoing personality that makes her one of the lighter toned routes in the game. Where some character arcs involve heavier themes or more complex emotional backstories, Daisy’s route is designed to be warmer and more playful, which provides a natural tonal contrast when you are working through several routes simultaneously.
She becomes available after the first week of in game time and her route does not require any specific stat level to begin, making her an easy character to add to your daily routine alongside more demanding routes.
How to Unlock Daisy and Progress Her Route
Location, timing, and what makes her route worthwhile
Find Daisy in the Neighbourhood After Week One
Daisy does not appear in the neighbourhood map zone until after the first week of in game time has passed. Before that she is not there to interact with. Once week one ends, visit the neighbourhood and explore the area until you spot her. Her first interaction is friendly and immediately inviting which is part of why her route is good for players who are dealing with several more difficult routes at the same time.
No Stat Gate Required to Begin
Unlike Mia who needs Charisma 3 before she engages meaningfully or Jane who benefits from Intelligence investment, Daisy’s route begins with no stat requirement at all. This makes her one of the best routes to start early in the game when your stats are still low and you are building the foundation of your daily routine.
Progress Through Repeated Neighbourhood Visits
Like most neighbourhood characters, Daisy’s route moves forward through consistent visits rather than item collection. Return to her location across different time slots over several in game days and her scenes appear in sequence. Her later scenes are more personal and reveal the parts of her personality that sit beneath the cheerful exterior she presents early on.
Who Is Kevin and How to Unlock Him
Kevin is a male student at the school whose storyline involves a personal ambition that the protagonist can choose to assist with. His route is noticeably shorter than most of the female character arcs in the game but it connects into the broader school social dynamic in ways that provide useful context for understanding how the school community works.
Kevin is one of the easier characters to miss entirely because players who focus on the female character routes sometimes skip male supporting characters without realising those characters have their own scenes and rewards. His route is worth starting simply because it is short and the completion contributes to a fuller picture of the school environment.
How to Unlock Kevin at School
Where to find him and what his route involves
Find Kevin in the School Hallway or Common Areas
Kevin is found at school during morning hours, either in the hallway or in the common areas that are accessible from the main school screen. He is there from the first few days of the game but does not have a story scene until you initiate conversation with him directly. Walking past him without clicking on him is the primary reason players do not know he exists as a character with a route.
Start His Route Through Direct Conversation
Kevin’s route begins the moment you talk to him and he mentions his personal goal or ambition. From that conversation forward he becomes a trackable route in the in game journal. His scenes are relatively short and do not require high stat levels, making him one of the easier routes to close out even if you start him mid game rather than early on.
Who Is Kassy and Who Is Martinez
Kassy and Martinez are both school characters who serve different functions within the school social ecosystem. Neither is the protagonist of a standalone romance route in the same way Roxxy or Miss Dewitt are, but both have scenes that deepen the school storylines of other characters.
Who Is Kassy
SchoolKassy is a school student connected to Roxxy and the cheerleading group. Her personality is confident and socially dominant within the school hierarchy, which places her as part of the popular crowd dynamic that Roxxy’s route navigates. Her own scenes provide additional context for how the school social structure works and fill in gaps that Roxxy’s route leaves open about the cheerleading squad’s internal relationships.
Who Is Martinez
SchoolMartinez is a teacher at the school whose route involves the protagonist managing the formal student teacher dynamic while navigating a storyline that intersects with several other school based quests. He is available during school hours and his scenes are more situational than romance focused, contributing to the wider school investigation and character dynamics rather than being a standalone storyline of the same depth as the student or teacher romance routes.
Who Is Angelica and Her Final Request
Sister Angelica is one of the most self contained character routes in Summertime Saga, meaning her storyline can be completed entirely independently of the main story investigation without needing to progress any other character or reach any particular stat threshold. This makes her one of the more accessible full routes to complete during the first two weeks of the game.
She is found at the church on the west side of the map, and her personality is defined by her faith and her role within the church community. Her route has a tonal contrast to most of the school and neighbourhood routes since it unfolds in a quieter, more reflective environment, and her scenes have a different emotional texture as a result.
Angelica’s Route and Her Final Request Explained
From first visit at the church through to her concluding task
Visit the Church on Day Three
The church is accessible from day one on the map but Sister Angelica’s introductory scene does not trigger until day three at the earliest. Visit the church on day three and speak to her directly. She is warm and welcoming from the start and her route begins without requiring any prior stat investment or main story progress.
Unlock the Church Residence After Scene Two
After completing the second scene of Angelica’s route, the back living area of the church becomes accessible. This is a separate zone from the main church interior and it contains the more personal scenes of her storyline, including the conversations that lead up to her final request.
What Is Angelica’s Final Request
Angelica’s final request is a specific task she asks the protagonist to complete during the concluding stage of her route. It is connected to the church and her personal faith rather than being a practical errand like the farm tasks in Diane’s route or the household chores in Debbie’s arc. The request appears naturally at the end of her scene chain and completing it closes her storyline while unlocking her final Cookie Jar scene. It does not require any item from outside the church, and the task itself is handled entirely through the dialogue prompts that appear during that final visit.
The Shy Girl and the Emo Girl in Summertime Saga
The shy girl and the emo girl are two school characters who are frequently searched by players using those descriptors rather than the characters’ actual names, because both of them have a distinct visual and personality identity that players remember before they know who they officially are. Both have full romance routes and both reward patience from the player.
Who Is the Shy Girl
School Quiet AreasThe shy girl is a student who keeps to herself and is rarely found in the main social areas of the school. She requires a different approach than more outgoing characters because she does not respond well to forward or high energy conversation early in the route. Repeated low pressure visits to her location, combined with patience across several in game days, are what open up her actual storyline. Her route rewards players who take the time to seek her out rather than waiting for her to make herself visible. Once the trust foundation is built, her scenes are among the more quietly moving in the game.
Who Is the Emo Girl
SchoolThe emo girl has a distinctive look and a guarded personality that contrasts sharply with the more openly friendly students. Her route involves earning her trust through repeated consistent interaction rather than any single impressive action. Like the shy girl, she does not give away her actual personality in early conversations, and the real substance of her route only surfaces once the protagonist has demonstrated enough patience and consistency that she begins to open up about her personal backstory and the things she cares about behind the detached exterior.
Neither the shy girl nor the emo girl have hard stat gates that block progress in the way Mia’s Charisma 5 requirement does. What they both need is repeated consistent visits across multiple in game days without skipping days in their locations. Trying to rush either route by spending a single long session at school talking to them is less effective than visiting briefly and regularly across a longer stretch of the game.
The Oldest Person and the Best Character in Summertime Saga
Who Is the Oldest Person in Summertime Saga
NeighbourhoodThe oldest character in Summertime Saga is one of the elder neighbourhood figures whose backstory predates the events of the main story by several decades. This character does not have a romance route but provides important lore context about the town itself and the protagonist’s family through optional dialogue that most players overlook while chasing main story and romance route progress. Talking to them fully is worth doing for the backstory depth it adds to the world and its history, particularly for players who are invested in understanding how the criminal conspiracy in the main story came to exist.
Who Is the Best Character in Summertime Saga
Varies by PlaystyleThere is no single objectively best character in Summertime Saga because the game is designed around personal investment in different routes. Diane is the most practically valuable early character because her farming income removes money stress for the rest of the game. Miss Dewitt has the longest and most narratively layered arc with 14 unique scenes. Mia has the most branching dialogue for players who enjoy choice driven storytelling. Roxxy has the most complex social dynamics for players interested in school life. The character who ends up feeling like the best one is almost always the one whose personal backstory resonates most, which varies entirely from player to player.
Summertime Saga Romance Characters Full List
More than 20 characters in Summertime Saga have full romance routes with multiple scenes, Cookie Jar entries, and a story arc that develops across the full length of the game. All of these routes can be pursued simultaneously in a single save file. The complete list of romanceable characters is below with their location and the key requirement to begin each one.
Summertime Saga Character Unlock Order Guide
Following the right unlock order saves hours of backtracking and ensures every prerequisite is satisfied before you need it. The order below is designed to maximise early income through Diane, build stats through the daily routine while progressing routes that reward conversation, and keep the main story moving forward at a pace that prevents any character from becoming blocked.
| Priority | Character | Location | Key Requirement | Why This Order |
|---|---|---|---|---|
| Day 1 | Debbie | Home | None | Main unlock, starts financial system |
| Day 1 | Jenny | Home | None | Begin repeating home conversations |
| Day 2 | Diane | Farm | None | Best early income, start immediately |
| Day 3 | Angelica | Church | None | No gate, can finish in weeks 1 to 2 |
| Day 3 | Mia | Mall | Charisma 3 | Start building Charisma early |
| Day 4 | June | Neighbourhood | None | No gate, easy parallel route |
| Week 1 | Kevin | School | Talk to him | Short route, complete early |
| Week 1 | Jane | School | Intelligence rising | Progresses naturally with study |
| Week 1 | Judith | Art Class | Intelligence 3 | Clear before main story act 2 |
| Week 1 | Miss Dewitt | Library | Intelligence 3 | Longest route, start early |
| Week 2 | Daisy | Neighbourhood | After Week 1 | Appears after first week |
| Week 2 | Lily | School | Afternoon visits | Afternoon slot, different from morning |
| Week 2 | Roxxy | School | Charisma 4 | Need Charisma built from Mia |
| Week 2 | Kassy | School | Roxxy progress | Connects to Roxxy storyline |
| Act 2 | Annie | Park | Main story act 2 | Unlocks via story progress |
| Post Story | Mrs. Johnson | Neighbourhood | Main story complete, Intel 6 | Only opens after resolution |
If you do one thing right at the start of a Summertime Saga playthrough, visit Diane’s farm on day two. The farming income removes money pressure for the entire rest of the game, lets you afford gym training without relying on the pizza delivery job, and Diane’s route itself is one of the most story rich in the game. Every other character benefits indirectly from Diane being started on day two.
Related Summertime Saga Guides
Every character in this guide is covered in more depth across the site. Use the links below to go deeper on any specific character, route, or system that this overview has introduced.
Playing on iPhone or iPad See the iOS install guide for setup since the game is not on the App Store officially
Playing on desktop The PC guide covers install and performance tips for finding hidden character interaction zones at full resolution
Prefer a different language The site also hosts a Filipino version and a Hindi version of the core guides
Need the latest version Get the current build from the APK update page
Summertime Saga Characters FAQ
Ready to Unlock Every Character
in Summertime Saga
Pair this character guide with the complete walkthrough and the relations overview to make sure every route opens in the right order and nothing gets missed on your playthrough.
